Onderwerp: dolumar has too many flaws
When this game allows clans to become so dominant that no other clan has any chance to do anything, such as attack an equivelant village belonging to the super star clan, they are attacked by that clan. when powerfull players can attack smaller villages by way of OP full of troops then the game is going nowhere.
It must have a limit on the number in a clan say 5 and it must have a series of levels, once you reach a certain rank then you move up a level.
I was attacked today on inter2 and cannot see anyreason to waste my time playing this game.
Attacking Units
Unit Amount died
Knights 1090 28
Archers 1000 17
Spearmen 1000 44
Longswordsmen 360 0
Defending Units
Unit Amount died
Executioners 51 8
Gu'al Cavalry 615 68
Temple Sentinels 10 9
Attacking special units
Wizard lvl 5 survived
Wizard lvl 11 survived
Wizard lvl 7 survived
Wizard lvl 8 survived
Wizard lvl 8 survived
Stolen Runes
» 4 Wind runes
» 5 Earth runes
» 18 Fire runes