1

Onderwerp: features I would like to see

1. I would like a system were two clans can sign an alliance or a NAP and it makes it impossible to attack each other.

2. clan only chat channel that you get to on the clan page

3. new races. good elves, orcs (least important)

4. new weapons for human archers or make slings cheaper to upgrade

5. seasons

6. music and sound effects

7. chat filter

8. new smilies for chat

9. start of with 100-200 castle guards as your value goes up the less you have

10. a report system in chat and message box

Re: features I would like to see

I just want to say something about your 9th point. Having 200 defending troops that regenerate for each battle its way too much. That means that absolutly nobody will attack anyone before having at least 300-500 troops of their own. This means that the only way to gain runes at the start of the server is by scouting, so this means maybe even 1 month till you will see the first battles take place, i for sure would not want to see this.
About your first point, i had a similar suggestion a long time ago. To give more of a diplomatic feel to the game. Each clan can have 1 alliance and 1 enemy clan. This would be seen officially on the clanpage. The problem is that if people want to, theres absolutly nothing the game can do to prevent more clans to ally themselfs. Sure it would not be official, but more often this is prefered so others dont know who your allies are.

3

Re: features I would like to see

when is the stable serv1 reset??
Thimpo wink

Re: features I would like to see

Why dont you read the announcement that was made about a week ago or something like this? Anyway, the reset of the stable server will hapen at the end of january next year, but the new stable server will lunch on 1st of november so we'll have 2 stable servers running in the same time.

5

Re: features I would like to see

Can v-mode people who abandon the game be thrown back into active mode after, say 25 days. That way they can be farmed.  It's useless to have them in constant v-mode and then reset. Speed might have stayed alive longer if there was anyone left to attack.  And if they have been gone for 25 days, we shouldn't lose honor attacking them. after all, all we'd get is a few runes on the little guys anyway.

To stop mass attacks, could you stop runes from being drawn (within a 24 hr period) after the second clan member draws them?

I hope the great weapons/armor won't be so hard to reach. If you're lucky enough to have a smithy person in your clan, it's still takes too long and costs too much to get just a few dozen weapons/armor.

Love the game! Keep up the good work.

Chaos thinks I'm God

Re: features I would like to see

Yes Mel, definitly. I also suggested(and others did before me too) something like this but with a twist. Lets say a village can stay in vacation mode for 40 days after this the vacation automaticly ends and the players is a free target for the next 20 days, after this if that village is not online, so a total of 60 days offline village is automaticly set as an abandoned village AND that village is totaly deleted from the map AND the map should slide towards the center, that way we can keep the distances lower between players.

Re: features I would like to see

Mel schreef:

To stop mass attacks, could you stop runes from being drawn (within a 24 hr period) after the second clan member draws them?

This is already implemented actually, a player can never lost more than x% of his runes within 24 hours.

Re: features I would like to see

I love the idea of a report feature. A person would click the players name in chat and see a report button and then a pop up comes up asking are you sure you wish to report Yes or No. Once a person is reported it automatically could send the last few lines of the person being reported to the mod tool. That way in-case the abuser or harasser would not be able to try to be sneaky and do their bad deeds when they feel a mod is not online. Would be nice to not be considered a useless mod for not being online at a certain time of occurrence.

9

Re: features I would like to see

But players who are in vmode just sign-on every few days to peek at their village and it resets their "last online" date.  You can fix this by taking off the 7 day vacation lock-out. If they sign-on at all they are automatically taken off vmode and can't go back into vmode for 24 hours, or something like that. So if they are caught online, they're fair game for 24 hours which would only allow x% of runes from being taken anyway.

Chaos thinks I'm God

Re: features I would like to see

some sign in while on vmode just to check messages for a minute or second or two. Don't have much time during a trip or some other reason so they just look to check mail or chat. I know theres lot of people that go into it just because they are tired of playing but there are some that do it for valid reasons.

Re: features I would like to see

Yes some may do that and some may not. It is hard just to get rid of that just because of a reason due to a fact it would exclude other reasons. There are many different reasons one may go into vmode. If other things of inbalances get fixed perhaps will see more activity and that shouldn't be as bad as an issue. Once they leave vmode they have to wait 14 days to get back in anyhow, so you can watch for that as well. However as I said if things can be more balanced you may see more people playing.

12 Laatst bewerkt door Mel (2010-11-01 03:19:06)

Re: features I would like to see

I would like to see chat have it's own button on the top toolbar. It took me a very long time to notice that in the help menu and even longer to use it. It is a very good tool for new players to ask questions and start liking the game before they give up and quit. The tutorial guide was a nice addition so maybe have him suggest using chat as way to get help, ask questions, etc.

______________:/ also :/___________________________

I would also like to see the name of the village in the logs when a clan member is being attacked. for example:
31.10.2010 16:57     headhunterzz has been attacked by "someone's village". 0 runes were stolen.
31.10.2010 16:50     headhunterzz has been attacked by "someone's village". 3 runes were stolen.
31.10.2010 16:36     headhunterzz has been attacked by "someone's village". 0 runes were stolen.

how am I supposed to know which OP or main is being attacked in order to send fire weapons to him. Hhz was offline during all this. I know he usually doesn't need help but it could happen to anyone else and we should have a way of protecting a clan member.  The logs tell you which village attacked but not which village is being attacked.

Chaos thinks I'm God

13

Re: features I would like to see

Even better would be to see when a clan member has a incomin attack, that way you can help him even when he is offline.

Though you cant send support troops if he is not online because he has to put them in the slots himself but you can give magic to the village or attack the attacker so he will change his mind.

Can't you see that tiny black dot????

14 Laatst bewerkt door Mel (2010-11-02 17:33:41)

Re: features I would like to see

Pixel schreef:

Even better would be to see when a clan member has a incomin attack, that way you can help him even when he is offline.

Though you cant send support troops if he is not online because he has to put them in the slots himself but you can give magic to the village or attack the attacker so he will change his mind.


I don't like the advantage that would give big clans with very active members. No one would be attacking anyone then. But in my previous post, I was seeing them come in on the logs one after another and knew there might be more coming so I wanted to give that Fire weapons spell but HHz has a main and two OPs. I didn't know where to send it and could not afford the gems to do all three.  I hate OPs. I wish they weren't in the game at all.  If a player wants to be small again to attack little targets, then he should self-destruct or reset.

Chaos thinks I'm God

15

Re: features I would like to see

Taking in your comment, your right it works both ways, big guys will never be beaten then.

Dont see a problem with seeing wich op is attacked, its still only for clan eyes.

Thumbs up for this idea

Can't you see that tiny black dot????